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This presentation will report the design process and challenges for Earthquake Rebuild, a 3D architecture game that promotes versatile representations and epistemic practices of mathematics in design and building quests. The findings to be presented will include the data collected from teacher review and the user-testing results on the learning and playability of the prototype game levels.
Fengfeng Ke, Florida State University
Valerie J. Shute, The Florida State University
Kathy Clark, Florida State University
Gordon Erlebacher, Florida State University
Matthew Ventura, Florida State University