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Can eBooks with computer games improve comprehension of complex scientific ideas? We discuss a National Science Foundation funded project that uses a web-based science fiction novel, with embedded computer games, to teach high school students climate change science in a Marine Sciences course taught in 25 high schools. We will summarize the project and discuss the unique design process for creating games embedded in novels, and also the process of writing novels with embedded games.
Glenn Gordon Smith, University of South Florida
Yiping Lou, University of South Florida
Allan Feldman, University of South Florida
Ping Wang, U
Drobisz Drobisz, University of South Florida