Search
Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Room
Browse By Group
Browse By Session Type
Browse By Research Area
Search Tips
AECT 2014 Convention Page
Personal Schedule
Sign In
X (Twitter)
As video games grow in popularity, ambition, scope, and technological prowess, they also mature as an art form, shedding old definitions tethered to video games as merely competitive exercises. For this presentation we propose this new definition of “video games:” a digital play environment in which the player/user intentionally/purposefully interacts with a bounded system of mechanics, visuals, audio, cinematics, narrative, and/or social interaction.
Lucas Jensen, The University of Georgia
Daisyane Barreto, University of Georgia
Keri Valentine, University of Georgia