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Increased accessibility in technology allowed virtual reality to involve the enhanced interactivity with users such as responsive Non-Playable Characters (NPCs). In this study we examined what features of both NPC’s behaviors such as disengaged, challenging and disruptive, and engaged and obedient, and presentation of audio and visual information, affect on player’s experience in VRLE.
Sungwoong Lee, Florida State University
Xinhao Xu, Florida State University
Fengfeng Ke, Florida State University