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Designing Games for Learning

Wed, Nov 5, 1:00 to 2:00pm, 2nd Level, Grand 4

Short Description

This presentation is based on a report by the authors that was commissioned by the U.S. Air Force Research Laboratory to provide up-to-date information and guidance on the design of serious games to support learning. It provides a vision of serious games, followed by elaborations on the elements of the game space and the instructional space, and concludes with recommendations for R&D.

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