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This article describes a pre-service and in-service teacher professional development framework for GBL. The framework focuses on addressing teacher beliefs regarding GBL, establishing a community of peers to support continued use of GBL, growing teacher gameplay and game design experience, and establishing problem-based learning (PBL) as an implementation framework.
William Watson, Purdue University
Ali Alshammari, Purdue University
Secil Caskurlu, Purdue University
Belen Garcia, Purdue University