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AECT 2016 Convention Page
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8:30am to 4:00pm
Conf Ctr, Conference Rm 11
In Workshop Session: 01-W4 Workshop: Serious Game Design and Development (preregistration required)
On Workshop: Serious Game Design and Development
Presenter
8:00 to 9:00am
Conf Ctr, Ballroom E
In Concurrent Session: RTD - Games: Theory and Design Camps
On Concurrent Presentation: Toward A Comprehensive Theoretical Framework for Game-based Learning in Education 3.0
Presenter
1:00 to 2:00pm
Conf Ctr, Ballroom C
In Event: Roundtables Wed1
In Roundtable Session: TED - Roundtables Wed1
On Roundtable: TED: A Teacher Professional Development Framework for Game-Based Learning
Presenter
3:30 to 4:30pm
Conf Ctr, Ballroom C
In Event: Roundtables Wed3
In Roundtable Session: D&D - Roundtables Wed3
On Roundtable: D&D: A Quantitative Study of the Impact of Using Learner-driven and Machine-driven Visualizations on the Enhancement of Computer Programming Education for Novice Learners
Presenter
8:00 to 9:00am
Conf Ctr, Ballroom C
In Concurrent Session: AECT - Emerging Technology Showcase
Presenter
1:00 to 2:00pm
Conf Ctr, Ballroom C
In Event: Roundtables Thur1
In Roundtable Session: D&D - Roundtables Thur1
On Roundtable: D&D: Is Game Design and Development Education at Risk? Perceptions Among Gaming Professionals, Students and Educators on Game Education
Presenter