Full Session Summary

D&D - Design Case

Tue, Oct 18, 9:15 to 10:15am, Conf Ctr, Ballroom B

Full Session: Concurrent Session

Short Description

Abstract 1: This design case describes a three semester long (Spring 2013, Spring 2015, and Summer 2015) curricular and instructional design project focusing on the design and implementation of a collaborative learning experience for graduate online students. It focuses the iterative design and implementation process of integrating the innovation for group learning that an Associate Professor, Assistant Professor, and instructional designer went through to integrate collaborative learning activities into their course and connect them to other aspects of their course experiences, as well as the education program they are in in general.

Abstract 2: Initiated in 2014, Transdisciplinary Studies in Technology is the first competency-based undergraduate program at a large Midwestern land-grant research university. Developing a program-level competency and assessment model has been an ongoing challenge. This presentation will walk you through the process we have undergone to develop and refine this model, and present it in its current form. We will then open to questions about our own experience – good, bad, and ugly!

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