Full Session Summary

D&D - Instructional Designers' Roles and Competencies

Wed, Oct 19, 3:30 to 4:30pm, Conf Ctr, Ballroom F

Full Session: Concurrent Session

Short Description

Abstract 1: This presentation will describe results from a study that evaluated professional instructional designers’ perspectives with regards to their activities and specific instructional designer roles, (e.g., “instructional artist”, etc.). Textual analysis of respondents’ questionnaire responses based on a particular instructional designer role yielded similarities and differences in how instructional designers describe the impact of specific stakeholders (e.g., learners), significant actions (e.g., create), and key adjectives (e.g., important) related to their ID activities.

Abstract 2: In a multiple stakeholder environment, instructional designers are faced with many challenges, including managing result expectations and, at times, changing project scope and requirements. The TAPPA (Target, Accomplishment, Past, Prototype, Artifact) process provides a framework through which these challenges can be navigated in a means that will lead to successful creation of artifacts for distance education courses.

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