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Full Session: Concurrent Session
Abstract 1: Design research and the development of a Virtual Patient (VP) simulation titled NERVE, highlight the role of theory in informing design, and the role of design in refining theory. The InterPLAY instructional theory integrates story, play, and game with experiential learning principles, and serves as the pedagogical foundation for NERVE. This presentation describes how theory informed design and how design informed theory through a series of design research studies during the last year of development.
Abstract 2: Feedback remains one of the strongest instructional interventions in technology-enhanced learning environments. The experiment was a 2 Picture (Present vs. Absent) x 2 Modality (Onscreen text vs. Narration) x 2 Trial (Trial 1 vs. Trial 2) design with learner comprehension and satisfaction as the dependent measures. We also included a separate No Feedback condition as a control. Further, we used eye-tracking systems to monitor the participants during the intervention. Seventy-five (n = 15, per condition) participants were recruited from a public southeastern university in the U.S.
Advancing Simulations and Experiential Learning with InterPLAY: How Theory Informs Design and Design Informs Theory - Atsusi Hirumi, University of Central Florida
Multimedia and modality principles as a feedback strategy in multimedia learning environments: An eye tracking study - Albert Dieter Ritzhaupt, University of Florida; Carole Beal, University of Florida; Robert O Davis, University of Florida; Li Cheng, University of Florida; Jiahui Wang, University of Florida