Sign In
Personal Schedule
Change Preferences
Search
Browse By Day
Browse By Time
Browse By Person
Browse By Group
Browse By Session Type
Browse By Research Area
Browse By Strand Identifier
Search Tips
AECT 2020 Convention Page
X (Twitter)
This study employed an experimental design approach to investigate the effects of using virtual reality (VR) techniques in art appreciation. Participants included 60 undergraduates at a midwest university in the United States. Quantitative analysis methods were used to analyze students’ responses. Results indicated that there were significant differences in the learning performances of painting interpretation between the students using the traditional 2D painting and the students using the VR painting in art appreciation.
Presenter: Yu-Tung Kuo, North Carolina A&T State University
Contributor: Esteban Garcia Bravo, Purdue University
Contributor: Yu-Chun Kuo, Rowan University
Contributor: David Whittinghill, Purdue University