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The purpose of this research is to investigate trends of augmented reality in education and to provide implication for future studies. To accomplish this, 61 articles from 2015 to 2019 were analyzed to understand the trends of six factors: (1) the number of articles, (2) research method, (3) research fields, (4) sample group, (5) dependent variables, and (6) educational AR content. This study will contribute to the design and implementation of education with augmented reality.