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Digital Game Based Learning in Art and Music Education: A Systematic Review

Wed, Nov 4, 9:00 to 10:15am EST (9:00 to 10:15am EST), Virtual AECT, City7

Short Description

Digital game based learning has been adopted in many disciplines with its potential of being an effective tool to support students’ learning. The purpose of this systematic review is to investigate past two decades of research (2000-2020) on pedagogical use of digital game-based learning in art and music education, to explore effective pedagogical activities as well as trends of digital game-based learning research in art and music education in the light of implementing STEAM education.

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