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This presentation introduces principles for developing engaging digital game-based learning (DGBL) environments based on the analysis of relevant studies. Five effective principles were identified - interactivity, identity, problem-solving, exploration, and feedback. Presenters will discuss each principle and their implementation based on the study examples. This presentation will benefit novice and experienced game-using educators who want to explore DGBL and use it effectively to improve their students’ learning. (67 words)
Contributor: Reem Ali Almazyad, University of North Texas
Presenter: Tetyana Kucher, University of North Texas