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Both user experience (UX) and game-based learning (GBL) have been studied for more than two decades. However, no prior reviews performed at the intersection of UX design (UXD) and GBL have been found in IEEE and ACM databases. This review looked at the research questions, the advantages and disadvantages of the solutions, underlying theories/frameworks/models/approaches, processes and methods, and the learning and GBL contexts. Implications were proposed to guide future research.
Presenter: Rui (Tammy) Huang, College of Education, University of Florida
Contributor: Lisa Anthony, University of Florida