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In this study, an adaptive digital game suitable for player types was designed for teaching programming to secondary school students. Learning outcome for programming, player types, game components and adaptation criteria were taken into consideration in the game design. Each game has been adapted for four player types as achiever, socializer, explorer, and killer. At the end of the study, a three-dimensional digital educational game that can be adapted according to player types was developed.
Contributor: Hasan KARAL, Trabzon University
Contributor: Semra FIS ERUMIT, Karadeniz Technical University
Presenter: Adil YILDIZ, Trabzon University
Contributor: Erkan FIRINCI, Karadeniz Technical University
Contributor: Abdullah KUZU, Akev University
Contributor: Adnan BAKİ, Trabzon University
Contributor: Vasif NABİYEV, Prof.