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Roundtable(v): LED-The Quaternity of Game Mechanics: Applications for Serious Games

Thu, Nov 4, 3:30 to 4:30pm CDT (3:30 to 4:30pm CDT), Palmer, Salon 4-9
Fri, Nov 5, 7:00 to 8:00am CDT (7:00 to 8:00am CDT), Palmer, Salon 4-9

Short Description

In this interactive roundtable session, we will posit a taxonomy of game mechanics, taught to commercial video game designers but not found in educational research and literature, to help to advance the design of serious games. Participants will learn how game mechanics may be applied to serious games in alignment with desired learning outcome and will be asked to provide feedback on the preliminary taxonomy to facilitate its continued development.

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