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This study explored the effects of an augmented-reality (AR) creative project on learners’ perceptions of creativity and motivation. The results showed that 1) the participants demonstrated a higher level of favorable perceptions of creative thinking, and 2) attention yields significantly positive relationships with relevance, confidence, and satisfaction in terms of ARCS model. This study provides implications regarding how AR can be applied in the English L2 classroom and how students’ motivation can be stimulated.