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This case study explored how the experience of game design in the culture of participatory design contributed to teachers’ design thinking. Three in-service middle school teachers were invited to be game design partners in an 8-hour workshop, aiming to enhance the reliability and validity of an architecture-based game. Data were collected from in-field observation, screen recording videos, and semi-structured interview debriefing. Three salient themes were extracted to explore teachers’ game design experience in relation to their development of design thinking.
Contributor: Yanjun Pan, Florida State University
Contributor: Fengfeng Ke, Florida State University
Presenter: Chih-Pu Dai, Florida State University