Submission Summary
Share...

Direct link:

The Interplay of Different English Proficiency Levels and Gamification in Online English Learning Environment

Fri, Oct 28, 9:30 to 9:45am PDT (9:30 to 9:45am PDT), Conf Center, Wilshire A

Short Description

As online learning gains more popularity after COVID, the gamification features of the learning platforms draw more and more attention. This research looks at the relationship between around 63,000 learners’ English proficiency levels and their engagement of gamification by analyzing the big data of a popular online English learning platform. It concludes with some new findings of students’ involvement with gamification at different levels.

Authors