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A Preliminary Examination of a Gamified Course to Address Affective Domain Issues in Learning Statistics

Mon, Oct 24, 1:50 to 2:05pm PDT (1:50 to 2:05pm PDT), Conf Center, Melrose 1

Short Description

This presentation will describe the affective domain results of the gamification of a graduate, online, educational statistics course. The gamification elements will be described as will the lessons learned in the development process. Examples of gamification elements, student reactions, course revisions, and preliminary qualitative data will be presented and discussed.

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