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AECT 2022 Convention Page
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To explore how augmented reality affects the motivation of students with learning disabilities, this research developed a coding puzzle game with augmented reality techniques. Three fourth-grade students having learning disabilities participate in the research. Recorded videos of their learning activities and interviews were analyzed. This research will lead to productive discussions on how computer science education can be facilitated by using augmented reality for students with learning disabilities.
Presenter: Hunhui Na, Florida State University
Contributor: Casey KH Kim, University of Illinois at Urbana-Champaign