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AECT 2022 Convention Page
X (Twitter)
9:00 to 11:15am PDT (9:00 to 11:15am PDT)
Conf Center, Celebrity 2
In Special Session: D&D- IDT Professor's Forum
Chair
2:40 to 3:35pm PDT (2:40 to 3:35pm PDT)
Conf Center, Melrose 4
In Panel Discussion: D&D- Where is the "Learning" In Learning Experience Design: Implication for Methodology and Measurement
On Panel: Where is the "Learning" In Learning Experience Design: Implication for Methodology and Measurement
Presenter:
3:50 to 5:20pm PDT (3:50 to 5:20pm PDT)
Conf Center, Celebrity 4
In Event: Gallery Walk
In Poster Session: Welcome+Gallery Walk
On Poster: 02. CLT- Beyond Technological Usability: Sociocultural Considerations of a Web-based Learning Intervention for Teens with Brain Conditions
Presenter:
10:20 to 11:15am PDT (10:20 to 11:15am PDT)
Conf Center, Sunset 3
In Governance Meeting: RTD- Membership Meeting
Attendee
11:30am to 12:25pm PDT (11:30am to 12:25pm PDT)
Conf Center, Celebrity 3
In Governance Meeting: D&D- Membership Meeting and Awards
Chair
1:30 to 1:45pm PDT (1:30 to 1:45pm PDT)
Conf Center, Sunset 5
In Concurrent Session: CLT- Immersive Learning Research with Individuals with Autism as Research Partners: An Update
On Concurrent Presentation: Immersive Learning Research with Individuals with Autism as Research Partners: An Update.
Presenter:
3:00 to 3:15pm PDT (3:00 to 3:15pm PDT)
Conf Center, Sunset 3
In Concurrent Session: RTD- Toward a Theory of Learning Experience Design (LXD)
On Concurrent Presentation: Toward a Theory of Learning Experience Design (LXD)
Presenter:
8:00 to 8:15am PDT (8:00 to 8:15am PDT)
Conf Center, Sunset 3
In Concurrent Session: RTD- Issues and topics derived from learning experience design job announcements: A latent Dirichlet allocation (LDA) analysis
On Concurrent Presentation: Issues and topics derived from learning experience design job announcements: A latent Dirichlet allocation (LDA) analysis
Presenter:
1:30 to 1:45pm PDT (1:30 to 1:45pm PDT)
Conf Center, Celebrity 3
In Concurrent Session: D&D- Messy but Meaningful: Participatory Learning Experience Design of a Virtual Reality Research Space for Autistic Adults
On Concurrent Presentation: Messy but Meaningful: Participatory Learning Experience Design of a Virtual Reality Research Space for Autistic Adults
Presenter:
2:40 to 2:55pm PDT (2:40 to 2:55pm PDT)
Conf Center, Sunset 3
In Concurrent Session: RTD- Is Inclusion and Involvement of Autistic People Actually Taking Place in Immersive Technology Development and Application of Research? A Systematic Literature Review
On Concurrent Presentation: Is Inclusion and Involvement of Autistic People Actually Taking Place in Immersive Technology Development and Application of Research? A Systematic Literature Review
Presenter:
3:50 to 4:05pm PDT (3:50 to 4:05pm PDT)
Conf Center, Sunset 3
In Concurrent Session: TIL- Increasing Participation in STEAM for Individuals with Disabilities through Video Game Design
On Concurrent Presentation: Increasing Participation in STEAM for Individuals with Disabilities through Video Game Design
Presenter:
8:20 to 8:35am PDT (8:20 to 8:35am PDT)
Conf Center, Celebrity 3
In Concurrent Session: D&D- Project PHoENIX: Towards a Methodological Framework for Participatory, Human-centered, Equitable, Neurodiverse, Inclusive, Extended Reality
On Concurrent Presentation: Project PHoENIX: Towards a Methodological Framework for Participatory, Human-centered, Equitable, Neurodiverse, Inclusive, Extended Reality
Presenter:
9:10 to 10:05am PDT (9:10 to 10:05am PDT)
Conf Center, Sunset 5
In Governance Meeting: CLT- Membership Meeting
Attendee
10:20 to 11:15am PDT (10:20 to 11:15am PDT)
Conf Center, Sunset 5
In Special Session: CLT- McJulien Lecture
Attendee
12:20 to 1:15pm PDT (12:20 to 1:15pm PDT)
Conf Center, Celebrity 2
In Governance Meeting: DDL- Membership Meeting
Attendee
1:50 to 2:05pm PDT (1:50 to 2:05pm PDT)
Conf Center, Celebrity 3
In Concurrent Session: D&D- Designing a Digital Game to Foster International English Language Learners’ Language-Related Episodes: A Design-based Research Approach
On Concurrent Presentation: Designing a Digital Game to Foster International English Language Learners’ Language-Related Episodes: A Design-based Research Approach
Presenter:
11:50am to 12:05pm PDT (11:50am to 12:05pm PDT)
Conf Center, Wilshire A
In Concurrent Session: RTD- Theory-informed digital game-based interventions for students’ language learning outcomes: A systematic review
On Concurrent Presentation: Theory-informed digital game-based interventions for students’ language learning outcomes: A systematic review
Presenter: