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Minecraft Escape Rooms and the “Silent Tutorial”: How Game Design Can Teach Us About Teaching

Tue, Oct 17, 7:00 to 7:50am EDT (7:00 to 7:50am EDT), AECT Virtual Sessions, Zoom Room 2

Short Description

This presentation is about the use of video game design principles and how they can overlap with education. Specifically, it is about tutorial design, and how the principles used to create intuitive tutorials can also be used to teach computational thinking skills. This will be demonstrated via an experiment where pre-service teachers navigate escape rooms in the popular video game Minecraft.

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