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5. Using Educational Gameplay to Promote Preservice Teachers’ Critical Thinking, Creativity, Communication, and Collaboration Skills

Sun, Oct 15, 4:15 to 5:45pm EDT (4:15 to 5:45pm EDT), Doubletree Main Conference Center - Seminole, Seminole Ballroom

Short Description

This study examines the impact of using a content adaptable educational card game with preservice teachers. This study intends to cultivate discussions around the use of game-based learning to promote the development of critical thinking, creativity, communication, and collaboration skills in educational settings. It also intends to utilize a researcher-developed content adaptable card game to promote both content learning as well as critical and novel applications of that learning in educational settings.

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