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Virtual reality (VR) has been heralded as a particularly promising technology for autistic people. However, prior studies have centered around curing or ameliorate deficits and impairments done by non-disabled and non-autistic researchers. This paper describes our endeavors in creating an innovative framework consisting of various techniques and approaches to encourage co-design and collaborative research with autistic individuals using extended reality. Preliminary analysis suggests that participants are satisfied with the goals and procedures undertaken in this project.
Contributor: Matthew Schmidt, University of Florida
Contributor: Jie (Jennifer) Lu, University of Florida
Contributor: Rui (Tammy) Huang, College of Education, University of Florida
Contributor: Minyoung Lee, University of Florida
Contributor: Marc-Sonley Francois, University of Florida