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Reflecting on Ethical Frameworks Through Game Design

Wed, Oct 18, 11:00 to 11:50am EDT (11:00 to 11:50am EDT), Doubletree Main Conference Center - Seminole, Space Coast II

Short Description

In this session, we report the results of a qualitative study that investigated how undergraduate students learned, applied, and reflected on ethics through a game design activity using Twine 2.0. Our results indicate that creating games allows students to contextualize learning and relate ethics to personal experiences and creative ideas. The activity also helped learners to better understand ethical frameworks by designing systems with ethical choices and consequences.

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