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Immersive Virtual Reality Instructions in an Elementary School Classroom: A Case Study

Tue, Oct 17, 1:15 to 3:15pm EDT (1:15 to 3:15pm EDT), Doubletree Main Conference Center - Universal, Universal A

Short Description

While many studies have demonstrated the value of immersive virtual reality devices in educational settings, the cost of the devices themselves and creating the infrastructure to support classroom utilization has limited evidence-based research. This case study was conducted on fourth-grade elementary school students for a period of seven months utilizing the most updated version of Meta Quest 2. Both quantitative and qualitative survey was conducted for results.

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