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AECT 2022 Convention Page
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Gamified learning, in which game-like elements are used to support learning, has been associated with positive emotional experiences, engagement, and motivation among children and young adults. This study investigates the impacts of gamification upon senior adult learners in a technology training course. During the session, attendees will experience a gamified learning approach that allows them to immediately apply and understand gamified strategies. K-12 educators, higher education professors, and researchers will benefit from this presentation.
Contributor: Taliah Ales, University of North Texas
Contributor: Debbie Cockerham, University of North Texas
Contributor: Rubaiyat Iqbal, University of North Texas
Contributor: Rabita Islam, University of North Texas
Contributor: Yunjo An, University of North Texas
Contributor: Meilin Jiang, University of North Texas
Contributor: Yongluan Ye, University of North Texas