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AECT 2022 Convention Page
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National assessments reveal writing deficiencies among most public high schoolers. Multiple cycles of feedback and revisions are critical for writing improvement, but these are unfeasible due to record-high student-to-teacher ratios. Gamified peer feedback addresses this problem as novice learners at different skill levels work to collaboratively build writing skills and knowledge while playing a game. This study examined the impact of gamification on the quality of peer feedback and writing improvement among high schoolers
Contributor: Kerise Owens Broome, University of South Carolina
Contributor: Lucas Vasconcelos, University of South Carolina