Session Submission Summary

Constellation of Computational Literacy Practices in Learning Through Game Modding

Tue, April 17, 12:25 to 1:55pm, Sheraton Wall Centre, Floor: Third Level, South Orca

Session Submission Type: Roundtable Session

Abstract

Studies of learning through games and participation in game-based fan communities have demonstrated varied outcomes such as literacy development, IT fluencies, scientific reasoning, and the understanding of history (Gee, 2003, 2004; Hayes, 2008, 2008b; Squire 2004; Steinkuehler, 2007). Building on this past work, this symposium focuses on acquisition of particular kinds of literacy—computational literacy and the acquisition of specialist English—through game modding. Modding refers to the modification of content or ways of playing games to perform a function not originally intended by game designers. This symposium brings together research and findings from studies about learning through modding in informal learning context like an online modding community as well as learning designed games-based after-school setting.

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Papers