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Playing to Learn: Tech-Based Games and Cognitive Processes

Sat, April 14, 2:15 to 3:45pm, Sheraton Wall Centre, Floor: Third Level, South Pavilion Ballroom C

Session Submission Type: Paper Session

Abstract

Feedback rules, pedagogical models for uses of games; a framework for analyzing inquiry, communication, construction, and expression; cognitive load, and learning through programming are all topics of inquiry for how to optimize the use of games in learning experiences within K-12 classrooms.

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