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Session Submission Type: Paper Session
Feedback rules, pedagogical models for uses of games; a framework for analyzing inquiry, communication, construction, and expression; cognitive load, and learning through programming are all topics of inquiry for how to optimize the use of games in learning experiences within K-12 classrooms.
IPRO: A Social and Mobile Gaming Path to Programming Learning - Tom Benton, The University of Texas - Austin; Taylor Martin, Utah State University; Matthew W. Berland, University of Wisconsin - Madison; Carmen Petrick Smith, University of Vermont
Investigating the Salomon Effect Concerning Digital Educational Games: A Cognitive Load Approach - Anja Hawlitschek, University of Erfurt; Helmut M. Niegemann, Saarland University
Against the One-Size-Fits-All Model: Designing Games for Learning to Support Students With Varying Academic Motivation - Girlie C. Delacruz, University of California - Los Angeles
Inquiry, Communication, Construction, and Expression Experiences for Transformative Learning in Digital Games - Mamta Shah, Drexel University; Aroutis Nathaniel Foster, Drexel University
Spatial Cognitive Skill and Video Game Performance: What’s the Connection? - Deanne Marie Adams, University of California - Santa Barbara; Richard E. Mayer, University of California - Santa Barbara