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Session Submission Type: Paper Session
Here we bring together 6 papers about digital media and learning. They cover the gamut from television prompts to promote interaction to learning workplace skill from playing online games, from issue-oriented social networking to programming games and stories. We have organized the session as a structured poster session. Each paper will be allotted 5 minutes to summarize/advertise their poster followed by 30 minutes for attendees to talk in depth at posters. Richard Halverson will provide discussant comments to the whole group followed by Q & A.
Scientific Literacy in Social Networking Applications - Christine M. Greenhow, Michigan State University; Melissa Menzer, University of Maryland; Claire Kathleen Robbins, University of Maryland; Thor Gibbons, University of Maryland
Programming as Process: The Potential of the Writing Workshop to Integrate Computer Science Into Middle School Classrooms - William Quinn Burke, College of Charleston; Yasmin B. Kafai, University of Pennsylvania
Es El Momento: The Potential of Spanish Language TV in Educating Families About How to Get to College - Amy J. Fann, University of North Texas; Mayra Olivares-Urueta, Tarrant County College
Should I Follow You, Dora? Understanding the Relative Success of Interactive Educational Television Show Prompts - Therese E. Dugan, PURE Research and Consulting
Changes in Student Attitudes Toward Six Dimensions of Digital Engagement in a Program of Game Design Learning - Rebecca Reynolds, Rutgers University
Productive Play: An Examination of Workplace Skills Embedded in Massively Multiplayer Online Role-Playing Games - Elizabeth M. King, University of Wisconsin - Whitewater