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Informal learning environments are increasingly turning to technology to support social interaction, in line with the recognition that social interaction can provide structure and motivation within which cognitive learning gains accrue. We report preliminary results of a study with an augmented reality simulation in a science center, where parents and other visitors helped children learn about gravity and planetary motion. The research aimed to study whether and in what forms visitors would interact with children to complete a set of tasks. The analysis of on-site observation annotations shows that the environment supports a variety of valuable interactions, primarily coaching, scaffolding and epistemic dialogue eliciting children’s reflection and explanations. We discuss the findings in relation to the design of the interactive experience.
Michael Tscholl, Northern Illinois University
Robb Lindgren, University of Illinois at Urbana-Champaign
Eileen Smith, University of Central Florida