Search
Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Room
Browse By Unit
Browse By Session Type
Browse By Descriptor
Search Tips
Annual Meeting Theme
Exhibitors
About Philadelphia
About AERA
Personal Schedule
Sign In
X (Twitter)
Session Type: Demonstration/Performance
With the current prevalence of digital use and game-based play among youth, we believe it is critical to focus attention onto how to create and evaluate effective digital and game-based tools that can serve to improve educational outcomes. In addition, we are committed to finding ways to enhance digital expertise for underserved communities. This demonstration session brings together experts from diverse fields in a highly interactive format to discuss how to best harness game-based technologies for social good and how to innovate around digital practice and scholarship.
Why We Create: Conversations With Kids and Teachers About Making Games (and Other Interactive Media) With Scratch - Karen A. Brennan, Harvard University
Spunky Avatars, Virtual Quests, and Epic Battles Against Self-Doubt: How a Middle School Video Game Promotes College-Going Efficacy - Gisele Ragusa, University of Southern California; Prayaas Jain; Jessica Evora, University of California - Los Angeles
Children’s Games for Learning Physics and Social and Emotional Skills - Eva L. Baker, University of California - Los Angeles & CRESST; Girlie C. Delacruz, University of California - Los Angeles; Gregory K.W.K. Chung, University of California - Los Angeles; Ayesha Madni, University of California - Los Angeles; Noelle Griffin, University of California - Los Angeles
Young Makers and the Design Disposition: Connected Learning, Innovation, and Relevant Making - S. Craig Watkins, The University of Texas - Austin; Andres Lombana Bermudez, University of Texas, Austin
Cultivating College Knowledge Through Play: The Facebook Game Mission: Admission - Zoe Corwin, University of Southern California; Kevin Eagan, University of California - Los Angeles