Session Submission Summary

Design-Based Research in Gaming and Virtual Environments

Fri, April 4, 4:05 to 5:35pm, Marriott, Floor: Fourth Level, Franklin 11

Session Type: Symposium

Abstract

This symposium aims to generate discussion and understanding of design-based research (DBR) in gaming and virtual environments. Three empirical reports employing DBR give the symposium depth and structure: Studies of 1) thirty tweenage girls in designing a mother's day game, media, and robots; 2) fifteen elementary students testing a new educational video game; and 3) nineteen young adults within an immersive virtual environment. A fourth methodological paper connects DBR with design and engineering cognition and ethical know-how. Arguably, new technologies along with a return of DIY or maker culture invite or configure everyone to employ inventive practices or “designerly ways of knowing.” Design now marks interaction with new technologies, making DBR increasingly important and relevant.

Sub Unit

Chair

Papers