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Child Event-Related Potential Responses to Two Stimuli Types in Video Game Simulations: Study 1 and 2 Comparisons

Fri, April 17, 12:25 to 1:55pm, Sheraton, Floor: Second Level, Superior A

Abstract

The hypothesis that video games requiring different types of responses differentially activate child brainwave responses was investigated in two studies of Event Related Potentials exhibited by elementary age children when they process stimuli requiring correct/incorrect responses or choices between two imaginative alternative responses. The first study results found that mean amplitude of P300, P100, and N200 locations showed significant differences in the two conditions. In this study data were collected from children of families in the university community; the second study replicated the research conditions with children of similar age from lower income non-university families, who also were interviewed regarding their child video play habits. Comparison of ERP results from the two studies and interview data are presented.

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