Paper Summary
Share...

Direct link:

A Multispatial Analysis of Representation Creation While Teaching With a Digital Learning Game

Sat, April 18, 10:35am to 12:05pm, Sheraton, Floor: Fourth Level, Chicago VI&VII

Abstract

As digital games and simulations become more commonplace in education settings, it is important to document and analyze the way such digital learning environments fuse with the traditional spaces and discourses of formal, classroom-based learning environments. This analysis identifies spaces occupied by physics concepts as a teacher implements a digital learning environment into her force and motion curriculum, as well as how she signals movement between each space. Furthermore, this analysis looks at the quality of physics concepts as they move across each space in an attempt by the teacher make salient physics concepts for her middle school students. The centrality of trouble spots arises as a potential signal for the need for and topic of teacher professional development.

Author