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Measurement in Learning Games Evaluation: Methodologies Used in Determining the Effectiveness of Math Snacks Games

Fri, April 17, 2:15 to 3:45pm, Marriott, Floor: Fourth Level, Sheffield

Abstract

During a five-year project on game-based learning, researchers created a set of math games and related tools and refined their methodologies for measuring impact of the tools. In a delayed-intervention study, they utilized a tool to measure knowledge gain, classroom observation, embedded data collection, self-report and a self-efficacy measure to analyze behavior and outcomes on students and teachers. In this article, they share their methodologies, findings and recommendations for evaluation of future game-based learning research.

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