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75.043 - Research on Students' Motivation and Learning in Augmented Realities

Mon, April 20, 2:15 to 3:45pm, Marriott, Floor: Fourth Level, Armitage

Session Type: Symposium

Abstract

Understanding academic content is enriched by experiences in real environments. Field trips, both real and virtual, lead to increases in knowledge. Yet, the real world can be a difficult learning environment; students may be distracted by the novelty of the social and physical context of the experience, may be overwhelmed by too much information, and may struggle to discern where to direct their attention. Augmented reality (AR) is an immersive experience utilizing mobile, context-aware technologies (e.g., smartphones, tablets), and software that enables participants to interact with digital information embedded within the physical environment. Researchers are studying the extent to which AR may aid in overcoming the challenges students face in motivation and learning of academic content during real world experiences.

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