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Session Type: Roundtable Session
Using Learning Analytics to Support Educational Game Development: A Data-Driven Design Approach - V. Elizabeth Owen, GlassLab Games
Gendered Constraints to Participation in Online Gaming Communities - Crystle Martin, University of California - Irvine; Matthew Rafalow, University of California - Irvine
Learnable Computing With Kodu: A Semiotic Economy of Interaction - Benjamin M Devane, The University of Iowa; Kelly Tran, Arizona State University - Tempe; Cody Steward, University of Florida; Brian LaPlant, University of Florida
Rethinking Affinity Spaces and Discourse Communities - Sandra Schamroth Abrams, Saint John's University; Jayne C. Lammers, University of Rochester
Toward a Classification of Types of Talk Around Video Games in a Classroom Setting - Amanda Marie Barany, Games + Learning + Society; Christian Schmieder, University of Wisconsin - Madison; Kurt D. Squire, University of Wisconsin - Madison