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An Investigation of a Gamified Mobile Learning Environment to Support Young Children's Science Learning Outdoors

Sun, April 10, 10:35am to 12:05pm, Marriott Marquis, Floor: Level Two, Marquis Salon 12

Abstract

This design-based research study investigated how a mobile learning environment using “gamification” strategies supported young children’s science learning during an informal, summer camp experience. Specifically, we investigated how our mobile app and pedagogy supported young children (ages 5-9) to: (a) engage in science talk; (b) gain knowledge of facts and concepts; and (c) create digital artifacts of tree life cycles. Findings showed significant knowledge gains from pretest to posttest. We also present qualitative findings that reveal how learners engaged in noticing, describing, and applying conceptual categories to tree specimens in a complex, natural woodland setting. Implications for designing community-based, mobile learning experiences for young children outside of school are suggested.

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