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Absent During Instruction? Computer Game Usage and Students' Cognitive and Physical Lesson Avoidance

Sun, April 30, 10:35am to 12:05pm, Henry B. Gonzalez Convention Center, Floor: Street Level, Stars at Night Ballroom 4

Abstract

In the past the phenomenon of lesson avoidance and school absenteeism of students has aroused an increasing interest both in science and in media. Nevertheless research has failed to keep up with these developments in offering theoretical and empirical evidence for understanding students’ lesson avoidance yet. This study aims to predict physical and cognitive lesson avoidance of students by computer game usage. In this regard we pose the question whether we can identify effects of computer game use on cognitive and physical lessons avoidance behavior of students? The study was conducted based on a German student sample from grades 7-9 (N = 171). The findings show a mediation of computer game usage on physical lesson avoidance via cognitive lesson avoidance.

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