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Faded Worked Examples Facilitate Knowledge Acquisition in Prevocational Computer Game–Based Mathematics Education

Sun, April 30, 10:35am to 12:05pm, Grand Hyatt San Antonio, Floor: Fourth Floor, Republic C

Abstract

This study addresses the effectiveness of a game-based learning environment (GBLE) for improving proportional reasoning in prevocational education, examining the added value of instructional support in the form of faded worked examples. Two conditions were compared: the CGBLE with faded worked examples (n = 49) and without worked examples (n = 44). It was found that the 12- to 15-year-old students’ who were provided with the faded worked examples performed better on proportional reasoning challenges within the environment and on a pen-and-paper proportional reasoning test afterwards; on this test they gave more correct solutions together with more correct equations.

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