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In an effort to sustain and revitalize the dying craft of wire-bending, I present the
development of three novel approaches: Digital Crafting, Computational
Crafting, and Crafting Fabrication. Computation and digital technology were
integrated with traditional wire-bending principles to design and fabricate
artifacts. In this work, I present three artifacts resulting from these novel
approaches, and analyze how these methods may be used in design education and
practice. Our findings benefit the practice because it offers opportunities for
teaching computational and traditional skills to older and younger generations
through wire-bending.