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Effects of Game-Based Instruction on Mathematics Achievement: A Meta-Analysis

Sun, April 15, 2:45 to 4:15pm, The Parker, Floor: Second Floor, Lorica Room

Abstract

This report presents findings from a meta-analysis of studies investigating effects of instructional games on mathematics achievement of PreK-12th grade students compared to traditional classroom methods. Using a random-effects model, a small but significant overall effect (d^*=0.13,p=.02) suggested that game-based instruction contributed to higher mathematics achievement as compared to traditional instructional methods. Results showed heterogeneity among studies, both in magnitude and direction. As a result, student age, measurement construction, a length of video game intervention, publication type, country, and publication year were explored as potential moderators of the relationship between game-based instruction and mathematics achievement.

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