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We present a case study of the design of a non-digital educational card game (Potosí: The Struggle for Silver) that explores themes of colonialism in the context of the 16th century silver mines of Potosi Bolivia. The game was co-designed by a team of educational researchers and historians for use in high school and undergraduate history courses. The paper presented here focuses on an exploratory implementation with graduate students intended to help unpack how the game supports productive discussion about colonialism prior to implementation with undergraduate students. Specifically, we explore how the card game helped promote social interactions along with feedback from the graduate students about how they felt this design would work in the kinds of classes they teach.
Chris Georgen, Indiana University - Bloomington
Joshua Adam Danish, Indiana University
Suraj Uttamchandani, Indiana University - Bloomington
Kalani L Craig, Indiana University - Bloomington
Kris Lane