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Augmenting Embodied Mathematics Classrooms With Mobile Tutors

Thu, April 8, 12:00 to 1:00pm EDT (12:00 to 1:00pm EDT), SIG Sessions, SIG-Advanced Technologies for Learning Roundtable Sessions

Abstract

We present the Wearable Learning Cloud Platform (WLCP), a web-based platform that supports embodied educational game creation, play, and math learning in real classrooms. It is a novel learning technology that supports students’ exploratory movement within learning environments, blending with classroom culture, hands-on activities, and collaborative games. We present evidence from several experiments that show that a variety of embodied games created via the WLCP help students learn mathematics in real K12 school settings and afterschool programs.

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