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In the current rising need of sustainability education, understanding the interconnected political, economic, ecological, and social systems that motivate (system level) change, is uniquely addressed through multiplayer games. Immersive multiplayer games, a la participatory simulations, have the ability to make learners engage in the creation of a system, and then respond to the consequences of their own design through reflection and interpersonal negotiation. Here we present City Settlers, a city management game, that supports such learning and elicits different kinds of collaborations as evidence for developing goals, strategies, and understandings. We call this performed interpersonal learning procedural collaboration, and present exemplary cases as well as design strategies to foster the same.