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Exploring Young Children's Computational Thinking in Animation Art

Thu, May 4, 2:30 to 4:00pm CDT (2:30 to 4:00pm CDT), SIG Virtual Rooms, Early Education and Child Development SIG Virtual Paper Room

Abstract

The present study aimed to use an unplugged digital arts activity to examine the CT concepts that children performed and document their CT developmental trajectories. A sample of children (N = 27, aged 3–6) was recruited from a kindergarten in Hong Kong to participate in an animation art workshop. A total of 540 minutes of video data was collected for content analysis. The findings revealed that the children’s CT concepts and practices could be linked with an analytical framework based on powerful ideas. In this study, older children showed a sophisticated competency and a more complicated mind structure in terms of the design process, representation of ideas, control of structures, debugging, algorithm design, modularity, and the use of hardware/software.

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